To get the new-look WoS off to an especially        tremendous start, we've got something a little special for you.        This week, your intrepid reporter discovered a piece of gaming history        whose existence has until now escaped even the most supposedly definitive        of books and web archives - a lost Super Mario Brothers game.        Called "Super Mario Brothers Special", the game ran on the obscure        Japanese PC-8001 computer, and was created in 1986 by veteran developers        Hudson Soft. Looking and sounding very much like the arcade/NES original,        SMB Special has two major differences to its parent.

Firstly, it contains a complete new set of        levels, different from both the first game and the Japan-only "Super Mario        Bros 2" which later appeared on the SNES Mario Allstars compilation. And        secondly, rather than having a scrolling display in the manner of the        other Mario games, SMBS features a flick-screen format which changes the        gameplay significantly. (For example, a kicked Koopa shell will now        rebound off the edge of the screen and come back at you whether there's an        obstacle there or not.)

Despite these changes, and the primitive        hardware the game was running on, SMB Special is an entertaining game,        significantly harder than the original and a challenge even in comparison        to the Japanese SMB2. But hey, don't take my word for it.

           This file            contains everything you need to play SMB Special - the PC88Win            emulator, the system ROMs, and the disk image itself. Simply unzip the            file contents to a folder, load up the disk in drive 1, select "N            Mode" from the "Options" menu and then reset the emulator. The game            should auto-run from there. (Controls are numeric pad to move, Z and X            the fire buttons. You can use normal cursor keys by switchng Num Lock            off.) Enjoy, before Nintendo's lawyers have us all            killed.
 
 Posts
Posts
 
 
 
 
 
0 comments:
Post a Comment